1,000 credits = $1. A credit is a fixed slice of a dollar, which is what makes everything else on this page work: the price of a turn can change with the model market, but the value of a credit never does. The Starter pack is sold at face value; the larger Plus and Mega packs add bonus credits on top, so the bigger the pack, the more each dollar buys.
A story turn is priced from three things: the model you picked, how much story the model has to read for that turn, and our margin over the raw model cost. What the model reads is not just your last message. It is the recent turns, plus the memories and lore cards recalled for that moment: the characters in the scene, the relationships, the promises made, the places revisited. Longer stories and bigger casts carry more of that, so the same turn costs more at turn 400 than at turn 4, and premium models cost more per word than compact ones. You always see the estimate next to the send button, and the exact charge on each turn afterwards.
The reply length is yours to choose, and the ceiling is generous. Pick a target from a short conversational beat up to a long scene, or let the narrator choose the natural length for the moment, well past a thousand words when the scene calls for it. That matters with a big cast: many platforms cut every reply at a few hundred words, and a reply that stops mid-scene means some of the characters in the room never get a line. Here a crowded scene gets the room it needs, and the only cost is a few credits more on the length surcharge.